Duplicate a story to try new ideas
Story editors can make an unpublished copy from the story page. The copy includes the saved scenes, choices, variables, media and collaborators, while games stay with the original.
What's new in the app.
Story editors can make an unpublished copy from the story page. The copy includes the saved scenes, choices, variables, media and collaborators, while games stay with the original.
Brighter colours and clearer status badges work across light and dark mode. Initials avatars use brighter colours with contrasting text; uploaded photos are unchanged. Page headings follow a consistent style, and account people are grouped under a clearer section heading.
Profile badges update when the editor connects, including when the first presence update arrives before the connection is ready.
Play test now sits beside Search. Both use icon buttons with hover labels to leave more space in the editor toolbar.
Long story titles no longer push game cards beyond the screen on mobile. Titles shorten to fit the available space.
Timed routes show estimated scene start times beside node IDs and in the node inspector. Open Overview from the clock in the editor toolbar to see estimated play time, connected paths, the range of choice nodes per path, endpoints and timing coverage. Node time badges stay hidden when a start time cannot be calculated.
When more than one person is in the editor, coloured profile badges show who is viewing a node or has unsaved changes. Hover over a badge to see their name. Yellow outlines also show other editors' unsaved changes.
Variables, Play test and Save are grouped together, with Search and Help in a separate group.
Open the issue count beside the story title to find scenes without text, incomplete choices, missing choice destinations and incomplete timings. Select an issue to jump to its node. Checks update when you apply changes.
Zoom out to 10% to see more of a large story at once.